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Arenanet Building Test by samdrewpictures Arenanet Building Test by samdrewpictures
Last year Arenanet was accepting internship applications and provided artists with concept art to work from ([link]).

Obviously I'm not applying for the internship now because I'm about a year late, lol, but I thought I might as well make it for fun anyway.

Now, the guidelines specified a limit of 3000 tris and the equivalent of two 1024x1024 textures (I'm using 1 1024, 2 512s, a 512x256 and 2 256s)

About 2-3 days work all up.

Edit: updated with better model sheet
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:iconkatrin333:
Katrin333 Featured By Owner Apr 29, 2015
i like youre job very much! What program did you use?
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:iconsamdrewpictures:
samdrewpictures Featured By Owner Apr 30, 2015  Professional Digital Artist
I used Maya for the low poly parts, zbrush for the high poly parts, Photoshop to texture it and Marmoset to render it :) Thank you!
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:iconarchangeltidusx:
archangeltidusx Featured By Owner Dec 9, 2013
Beautiful model and texture!
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:iconjoydsupbro:
Joydsupbro Featured By Owner Nov 21, 2013  Student Digital Artist
Oh my god, I love it, I love your textures :o
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:iconandacalagon:
Andacalagon Featured By Owner Jul 11, 2013  Professional Digital Artist
looks great!
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:iconsamdrewpictures:
samdrewpictures Featured By Owner Jul 11, 2013  Professional Digital Artist
cheers :)
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:iconsynthesys:
synthesys Featured By Owner Apr 3, 2013  Professional Digital Artist
Loved it!!!!
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:icondancuka:
Dancuka Featured By Owner Aug 21, 2012  Professional Digital Artist
Awesome!
Reply
:iconrealtimebrush:
RealTimeBrush Featured By Owner Aug 20, 2012
Beautiful piece of work, love the texture work especially.
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:icondactilardesign:
dactilardesign Featured By Owner Aug 19, 2012  Hobbyist Digital Artist
nice work
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:iconkruskebunken:
Kruskebunken Featured By Owner Aug 19, 2012  Student Digital Artist
Wow this looks stunning! :D
I especially like the look of the roof texture, great job :thumbsup:
Reply
:icongoplanin:
Goplanin Featured By Owner Aug 18, 2012
Great work! :)) I'm wondering if you painted the textures or made it from photos? :)
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:iconsamdrewpictures:
samdrewpictures Featured By Owner Aug 18, 2012  Professional Digital Artist
Both. Typically I painted any light/shadow1/colour I needed and then overlayed a photo on top. How strong the actual photo was depended on what material I was doing; for example, the roof texture relies on the photo a lot, but the stone wall barely does at all.
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:icongoplanin:
Goplanin Featured By Owner Aug 19, 2012
I see :) Thx for the reply :)
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:icongoplanin:
Goplanin Featured By Owner Aug 19, 2012
Oh! and one more what do you use to render pictures? ;)
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:iconsamdrewpictures:
samdrewpictures Featured By Owner Aug 19, 2012  Professional Digital Artist
This [link]
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:icongoplanin:
Goplanin Featured By Owner Aug 20, 2012
Same as me :) Thx :)
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:iconresxct:
Resxct Featured By Owner Aug 17, 2012
nice :3
How'd you make the lights at the windows?
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:iconsamdrewpictures:
samdrewpictures Featured By Owner Aug 17, 2012  Professional Digital Artist
With a combination of emissive maps, god rays and Marmoset's Complex Refraction shader :)
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:iconresxct:
Resxct Featured By Owner Aug 17, 2012
coolio :3
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:iconcandyrobot:
CandyRobot Featured By Owner Aug 17, 2012  Student Filmographer
Omg, I wanna open that door and sleep inside that house. It's that great :D
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:iconsao256k:
sao256k Featured By Owner Aug 16, 2012  Professional Digital Artist
very nice!
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:iconbartalon:
Bartalon Featured By Owner Aug 13, 2012  Professional Digital Artist
Nice job, looks way better than mine!
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:iconrangatangaa:
rangatangaa Featured By Owner Aug 12, 2012  Hobbyist General Artist
looks heaps nice, i love the style :D
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:iconcetlas:
Cetlas Featured By Owner Aug 12, 2012
Good job man!
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August 12, 2012
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